Mixed and virtual reality

Submitted by aua on
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Mixed and virtual reality
Concepts Applications of virtual reality • Artificial reality • Augmented reality • Computer-mediated reality • Degrees of freedom • Extended reality • Hyperreality • Immersion • Metaverse • Projection augmented model • Real life • Reality-virtuality continuum • Room-scale • Simulated reality • Telexistence • Telepresence • Virtual reality sickness • Virtual world • persistent • X Reality
Technology Omnidirectional treadmill • Wearable computer • Haptic suit
Display EyeTap • Head-mounted display • optical • Head-up display • Smartglasses • Virtual retinal display • Virtual reality headset (comparison)
3D interaction Positional tracking • Eye tracking • Finger tracking • Simultaneous localization and mapping
Software Asynchronous reprojection • Foveated rendering • Image-based modeling and rendering
Photography Free viewpoint television • 360-degree video • VR photography • Omnidirectional camera
Peripherals Cyberith Virtualizer • Oculus Touch • Leap Motion • PlayStation Move • Razer Hydra • Virtuix Omni • Wired glove • Wizdish ROVR
Immersive
devices
Current Golden-i headsets • Google Cardboard • HTC Vive • Nintendo Labo VR Kit • Oculus Go • Oculus Quest • Oculus Rift • CV1 • Rift S • OSVR • Magic Leap • Samsung Gear VR • PlayStation VR • Pimax • Valve Index • Vuzix Blade • Windows Mixed Reality • Microsoft HoloLens • 2 • Google Glass
Legacy castAR • Famicom 3D System • Google Daydream • Liquid Image • Sensorama • Sega VR • SixthSense • Sword of Damocles • Vuzix VFX1 Headgear • Virtual Boy • Virtual fixture • Virtuality
Applications ARToolKit • ARCore • Interactive art • Virtual graffiti • List of augmented reality software • OpenVR • OpenXR • Pervasive game • WebVR
Games List of HTC Vive games • List of Oculus Quest games • List of Oculus Rift games • List of PlayStation VR games
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